yearly archives: 2012

HOW A MOBILE GAME DEVELOPER CAN OVERCOME FRAGMENTATION, LACK OF FUNDING AND BARRIERS TO ACCESSING THE USERS?   The second Mobile Game Arch workshop was organized in Helsinki on the 27th of August 2012. This one-day workshop was organized by EGDF and the Mobile Game Arch Project in co-operation with Mobile Monday and Aalto Centre of Entrepreneurship. You can access […]

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HOW A MOBILE GAME DEVELOPER CAN OVERCOME FRAGMENTATION, LACK OF FUNDING AND BARRIERS TO ACCESSING THE USERS? . . Registration: Participants are asked to register here. Programme as a pdf : Download the program of the workshops as a pdf here. Mobile Game Arch project: Access the project website here.   Ladies and Gentlemen, The next Mobile Game Arch workshop will be […]

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KEEP Final Conference 2012 (Registration deadline postponed until 14th of February) www.keep-project.eu Emulation strategies for long-term preservation of digital games and complex digital objects: project outputs and legal implications Time: February 17th 2012 Location: Bibliothèque nationale de France, Paris Registration: Participants are asked to register here. Programme as a pdf : Download the program of the workshops […]

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