17.2.2012 KEEP Final Conference
KEEP Final Conference 2012 (Registration deadline postponed until 14th of February) www.keep-project.eu Emulation strategies for long-term preservation of digital games and complex digital objects: project outputs and legal implications Time: February 17th 2012 Location: Bibliothèque nationale de France, Paris Registration: Participants are asked to register here. Programme as a pdf : Download the program of the workshops as a pdf here. How to get to the conference venue: Download a map as a pdf here. Abstract For three years the KEEP project (www.KEEP-project.eu) has conducted...
read moreMobile Game Arch workshop in Game Connection Europe 2011 Preview
Mobile Game Arch workshop in Game Connection Europe 2011 Preview www.mobilegamearch.eu/ Time: December 6th, 2011 Location: Room Ledoux – Espace Grande Arche, Parvis de la défense, 92044 Paris la Défense, France Regisration: The session is part of Game Connection Europe 2011. Registration is done on the Game Connection website or by contacting Dr Malte Behrmann (malte.behrmann(at)egdf.eu) via email. The moderator of the day Dr. Malte Behrmann 9h00 – 9h30 Introduction: How can mobile game developers can get involved in European funding? - Jean Charles Point 9h30 –...
read more01.12.2011 KEEP workshop in IVDC2011/12
EGDF for KEEP workshop in IVDC 2011/12 Preview www.keep-project.eu Time: December 1st 2011 Location: Rome: Aula Magna P. Gismondi Facoltà di Scienze MMFFNN, Università degli Studi di Roma “Tor Vergata” Via della Ricerca Scientifica, 1, 00133 Roma, Italia Regisration: The Italian Videogame Developers Conference is a completely free event, open to the public, so all are invited to this unique conference in Italy. Participants are asked to register here. – Programme as a pdf : Download the program of the workshops as a pdf here. Moderator of the day: Dr. Malte Behrmann,...
read more17.08.2011 EGDF chairman Guillaume de Fondaumière: Game Content Ratings Must Change!
EGDF chairman Guillaume de Fondaumière in GDC Europe criticized unfair age rating systems which restrict creativity. The current global ratings situation for console games is “a mess and it’s difficult,” particularly at the far end, towards what would be considered an M by the ESRB. The main problem is that there is almost no developer involvement in these ratings systems, the big exception being USK. And while most online and mobile games today are not rated for those of you who develop these games, be sure that one day there will be a rating system. De Fondaumière...
read more17.8.2011 Middleware and European Standardisation
On 17th of August 2011 EGDF, in partnership with NEM-initiative and GDC Europe, organized a session in GDC Europe 2011 about game middleware and European standardisation. The panel discussion moderated by Dr. Malte Behrmann. The panelists in the session were Anne-‐Marie Sassen from European Commission, Felix Röken from Havoc (former Trinigy) and Dr. Andreas Gerber from Xaitment. EGDF-GDCEurope2011-Malte-Behrmann-Middleware-and-European-Standards.pdf, the presentation of Dr. Behrmann about standardisation of...
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