Featured

TRANSATLANTIC DATA SHARING ESSENTIAL FOR EUROPE’S VIDEOGAMES INDUSTRY. Brussels, 16 July 2020 Europe’s video games industry is disappointed at today’s important decision by the Court of Justice of the European Union (CJEU) in the long-running Schrems v. Facebook Ireland case (Case C-311/18) that jeopardises the ability of European companies to continue to transfer data between […]

Continue Reading  

Brussels, 1 July 2020 The European Commission publishes its EU Skills Agenda today, 1 July, shining a light on a digital skills gap that is impacting EU recruitment in Europe’s €21.6 billion-strong video games industry. ISFE CEO Simon Little said: “We welcome the European Commission’s 12 actions in this Agenda as an important step forward […]

Continue Reading  

You can find the SGDA&EGDF list that is updated constantly with new events here: https://docs.google.com/spreadsheets/d/1IFj5kgytdfV2XKUAaEZHSDGtVe0H3eVkKl6XAtTxnI0/edit?usp=sharing Please do not hesitate to contact your local EGDF member assocation or EGDF COO Jari-Pekka Kaleva for getting access to the discount codes.

Continue Reading  

UNICEF has published a set of recommendations for the games industry, designed to guide and support game developer studios and publishers through a process of incorporating child rights considerations throughout their business activities. “We welcome the UNICEF guidance document helping industry associations, formal and non-formal educational institutions and game developer studios and publisher to mainstream child right […]

Continue Reading  

EGDF and partners announce European Games BizDev Gathering, a special online pitching and business meetings event to support European game developers during the worldwide crisis European Games BizDev Gathering is a two days long online event focused on supporting European game developers during challenging times of the ongoing global crisis. The purpose is to get […]

Continue Reading  

In order to help its member associations to target their emergency support measures more effectively, EGDF is investigating how Covid-19 is affecting game business and game companies in different European countries. If you are running a game developer studio, please fill this quick survey to give us a better understanding of this matter. All the […]

Continue Reading  

Currently, social media has become a hotbed of misinformation related to COVID-19. Keep calm and rely on information and recommendation from official sources. For best practices related to the emerging COVID-19 outbreak, please visit the following sites. WHO recommendation for the basic protective measures: https://www.who.int/emergencies/diseases/novel-coronavirus-2019/advice-for-public  WHO guidelines for mass gatherings:https://www.who.int/publications-detail/key-planning-recommendations-for-mass-gatherings-in-the-context-of-the-current-covid-19-outbreak WHO FAQ based on the most […]

Continue Reading  

On 17 February 2020, an informal group of 20 companies and trade associations published the following ‘Platform Fairness Principles’, to which they believe globally dominant platforms should adhere in order to ensure fair competition and consumer choice online: Fair competition No self-preferencing Real consumer choice Freedom of communications with users Access to data about users […]

Continue Reading  

Making Europe the most attractive place to work in the global video game industry  DIVERSITY TALENT BUILDING INNOVATION FRIENDLY REGULATORY FRAMEWORK OVERCOMING MARKET ACCESS BARRIERS AND ACCESS TO FUNDING PROTECTION OF VULNERABLE PLAYERS OTHER

Continue Reading  

1. Creative Europe  Creative Europe Call EACEA/06/2019-Bridging culture and audiovisual content through digital Who can apply? The proposal must be submitted by a consortium composed of at least 3 legal entities coming from 3 different countries participating in the Creative Europe Programme What topics the funding focuses on: Projects including an audiovisual and new digital […]

Continue Reading