design

Playing for the Planet released its first piece of guidance for video game storytellers, which empowers developers to identify and harness opportunities to integrate themes of climate, nature, and the environment into narratives to reach new levels of commercial and critical success, all while inspiring positive change for our planet.‍ This is a guide for […]

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UNICEF released RITEC (Responsible Innovation in Technology for Children) Design Toolbox, which provides designers with practical tools for incorporating support for children’s well-being into their design process. It provides an overview of how to design for children’s well-being in digital play, including a list of relevant game design features.

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