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12th of March 2025 At the beginning of the year, EGDF organised a call with its members to map the state of the European games industry in 2025. The call focused on overcoming current challenging times and finding ways to take the industry to the next level. Please see below, EGDF president Hendrik Lesser’s conclusions […]

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When the USA turns it back on Ukraine, the EU must increase its support The USA is currently withdrawing its support from both the Ukrainian military and civil society. Over the years, EGDF has supported and facilitated several project initiatives aimed at supporting Ukrainian game industry and cultural and creative sectors. One of those projects […]

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EGDF response on call of evidence for Single Market Strategy 2025 In its response to the call for evidence for the Single Market Strategy, EGDF underlined that the Commission should focus on removing the following two key market access barriers. Overcoming regulatory market access barriers: European self and co-regulation as a solution: All EU initiatives […]

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EGDF: “DON’T BE SILENT, REPORT YOUR FINDINGS” – THE LESSONS LEARNED FROM UNITY’S FAILED RUNTIME FEES Step by step, video game engines are becoming key gatekeepers of European cultural and creative sectors. Unity dominates game engine markets, Unreal being its primary challenger. These two engines are not just clear market leaders in the game industry […]

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Please find below a list of winners of the 2024 game awards around Europe. BELGIUMAward: Belgian Game Awards (2024)Winner: Baldur’s Gate 3, by Larian Studios  CZECH REPUBLICAward: Czech Game of the Year (2024)Winner: Last Train Home, Ashborne Games DENMARK Award: Spilprisen (2024)Winner:  Cocoon, Geometric Interactive ESTONIAAward:Estonian Game of the Year (2024)Winner: Bootstrap Island, Maru VR FINLAND […]

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25 August 2024 – The European Game Developers Federation (EGDF) continues its expansion, as WALGA, the Wallonia games association, joined EGDF.   The membership of WALGA strengthens our voice in Brussels to defend European game developers. We are more than happy to welcome Wallonia game developers into our network to share best practices, solve the industry’s […]

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EGDF calls for a holistic human rights centric approach on the protection of minors in the digital environment In its response to the Commission call for evidence on the Digital Service Act Guidelines to enforce the protection of minors online, EGDF underlined that: The Commission must take a human rights-centric approach to drafting the guidelines […]

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In-game currencies are a well-established practice  In-game currencies are not a new phenomenon. They have been used for over a decade in some games and are a well-established practice that consumers understand well. For many years, the game industry has had various safeguards in place for in-game purchases of digital content, such as in-game currencies. […]

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21 August 2024 – The General Assembly of the European Games Developer Federation (EGDF) has gathered on August 20th to discuss EGDF plans for the next time period. During the GA, a new board has been elected. Hendrik Lesser will continue as president of EGDF and so do will KooPee Hiltunen from Neogames Finland Association, […]

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EGDF PUBLISHES 2022 EUROPEAN GAMES INDUSTRY INSIGHTS DATA Brussels, 28.06.2024 –  The European Game Developers Federation (EGDF) is pleased to announce the launch of its highly anticipated 2022 Video Games Industry Data Report. For the report, 20 national game industry trade industry associations have processed their 2022 data in a comparable format. The report, produced […]

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