archives

EGDF invests in strenghtening developer relations with Marc Bosch Stockholm, September 2026 – Starting at the beginning of September, industry veteran Marc Bosch has joined EGDF as a developer relations and business development lead. Bosch brings extensive experience in international business development, games publishing, licensing and European distribution. As Managing Director of DeeBee Entertainment, he […]

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EGDF calls  the European Commission to consult affected parties and hear their concerns as part of its assessment of Apple’s new terms European Games Developer Federation, alongside 17 other organisations representing app developers, associations, digital businesses, news media publishers, consumer organisations and civil society groups, has published a joint letter raising serious concerns over Apple’s […]

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4th of September 2026 – The European Game Developers Federation (EGDF) continues its expansion as CreaTech Bulgaria, the Bulgarian creative industries association representing game developer studios, joins EGDF.   CreaTech Bulgaria’s membership further strengthens EGDF as the voice of European game developer studios. The association brings EGDF strong expertise on the challenges game developer studios and […]

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THE 2024 EUROPEAN GAMES INDUSTRY INSIGHTS DATA HIGHLIGHTS THE RESILIENCE OF THE EUROPEAN GAME INDUSTRY   Brussels, 21.08.2026 –  The European Games Developer Federation (EGDF) has published the 2024 European Video Game Industry Insights Report. According to the data, the EU game industry has reached 6600 studios that employ over 95 000 people and generate a […]

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For this report, with the support of VGE, EGDF has aggregated national industry data for 2024 from 28 European countries: Austria, Belgium, Bulgaria, Croatia, Cyprus, Czechia, Denmark, Estonia, Finland, France, Germany, Iceland, Italy, Latvia, Lithuania, Luxembourg, Netherlands, North Macedonia, Norway, Poland, Portugal, Romania, Serbia, Slovakia, Spain, Sweden, The United Kingdom, Turkiye Please note that aggregated […]

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EGDF welcomes the Commission’s invitation to engage with the European games industry Closing a game is always a tragedy for both players playing it and game developers who designed it. EGDF welcomes the Commission’s invitation to engage with the European games industry to improve industry practices related to the end‑of‑life of games, as a follow‑up […]

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1. EGDF calls on the EU to move forward and take action The US export controls on AI tools by the US government are a new kind of non‑tariff barrier that directly affects European creative production, research and innovation. The Fable 5 / Mythos 5 shutdown by the US government is yet another example of […]

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Commission’s Consumer Protection Plans Threaten the Games Industry  The EU Commission’s ongoing consultation on the Digital Fairness Act is heading in a worrying direction. With the Commission’s official proposal expected in autumn next year, the European Consumer Protection Network had already taken a strict stance on in-game currencies in its Spring 2025 Guidelines. In-game currencies […]

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19/05/2025 We need to ensure that closed games continue to be available for players – The EU must increase its investment in overcoming the challenges related to long-term preservation of games and making them available for the public EGDF underlines the importance of the long-term preservation of games and is pleased to see that this […]

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25/04/2025 APPLE AND ALPHABET MUST STOP HINDERING ACCESS TO THIRD-PARTY APPLICATION STORES AND THE USE OF THIRD-PARTY PAYMENT SYSTEMS EGDF welcomes the Commission’s preliminary findings concluding that both Apple’s and Alphabet’s current DMA compliance practices do not allow game developers to inform customers, free of charge, of alternative offers outside their mobile application stores, steer […]

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