EGDF positions

EGDF response on the Review of the Communication on the Framework for State aid for research and development and innovation Game developer studios are the forerunners of the Digital Era. State aid for R&D plays a crucial role in helping the industry to introduce novel technologies, business models and game designs to consumer markets. Quite […]

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EGDF response on the Digitalisation of visa procedures Questionnaire for the public consultation The games industry relies on immigration infrastructure that ensures the free movement of industry talent and minimal bureaucratic burden for industry professionals. European games industry conferences and trade shows play a crucial role in enabling cross-border knowledge transfer between industry professionals. Thus […]

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Principles for regulating the copyright protection of AI-generated content The possible new regulatory approach on the copyright protection of AI-generated content must follow the following principles:   Neutrality: Instead of building sectoral approaches, the possible new regulations should strictly follow technology-, content- and business-model neutrality. Harmonisation: The regulatory framework for the copyright protection of AI-generated content should be […]

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EGDF welcomes the Commission proposal for Digital Markets Act as it will secure fairer competition and more predictable market access for European SMEs in the European Digital Single Market Area.  Especially in mobile game markets, European SMEs rely more and more on usually non-European digital conglomerates.  The so-called P2B regulation, which entered into force in […]

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EGDF calls for creating a new group “58.3 video game development and other interactive media publishing activities Under this group, we should have specific classes for  J58.3.1 – development and self-publishing of digital games, J58.3.2 – Publishing of digital games (old 58.2.1), and J58.3.3 eSport activities.  This approach would have many advantages:  It would be […]

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Key EGDF positions on the EU digital levy The EU should focus on supporting OECD efforts on building a global framework for digital corporate taxation: EGDF underlines that in order to fight the fragmentation of global digital markets, global solutions are needed for digital taxation instead of regional, national or sub-national ones. In a worst-case […]

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Key EGDF-ISFE recommendations on the Commission proposal for Digital Services Act Updating eCommerce Directive: EGDF and ISFE welcome the proposed maintenance of the ECD’s intermediary liability rules (and its ban on general monitoring obligations), of the Country of Origin principle and of the tailored approach to requirements for different types of digital services. However, we […]

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Key recommendations of EGDF and ISFE for Irish Data Protection Authority related to Fundamentals for a Child-Oriented Approach to Data Processing ISFE and EGDF recommend that the main criterion for assessing whether organisations need to comply with the standards and expectations of the Fundamentals should be whether the services they provide are directed at or […]

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In general Due to the talent shortage, the growth of the European games industry relies on migration The EU needs a new focus on talent attraction EU immigration rules should not be fully harmonised Five critical steps for building talent friendly immigration framework Building shared immigration services through embassy network of EU member states EU […]

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In general The free flow of data between the EU and third countries is crucial for European game developer studios.   The EDPB should focus on security measures instead of regional data access limitations. The EDPB Recommendation document should take a more risk-based approach European SMEs rarely have sufficient resources to case-by-case map and analyse laws […]

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