EGDF positions

EGDF publishes its response on a the EU consultation on adapting liability rules to the digital age and artificial intelligence (Civil liability)  Usually, redress is not a problem in game markets. The creators of digital content and services rely more and more on their fan communities to get feedback (co-innovation) and get their help in viral […]

Continue Reading  

EGDF publishes its statement on a Tax in an increasingly mobile working environment discussion paper EGDF asks commission to take three steps to towards digital single market for remote work: Step 1 – Remote work fitness check of EU taxation and social security framework: The Commission has to carry out an EU-level study mapping all […]

Continue Reading  

EGDF submits response on a public consultation on Horizontal agreements between companies The more dominant the role of these gatekeeper platforms becomes, the more crucial it becomes to facilitate the exchange of information on actual concrete practices gatekeeper platforms are imposing on companies operating in their platforms. The more transparent the rules are, the fairer […]

Continue Reading  

EGDF submits a response on the public consultation on Data Act For game developer studios, access to data and control over data in the games industry B2B value chain are two key factors defining your creative and artistic possibilities, your possibilities to interact with your players, secure the privacy of your players, and your ability […]

Continue Reading  

Joint EGDF-ISFE response on the pubblic consultation on EU digital principles EGDF and ISFE welcome the fact that the Commission acknowledges freedom of expression and freedom to set up and conduct a business online as fundamental rights in the digital environment. Freedom of expression, including artistic creation, is fundamental to Europe’s digital cultural diversity. EGDF and […]

Continue Reading  

EGDF response on the Review of the Communication on the Framework for State aid for research and development and innovation Game developer studios are the forerunners of the Digital Era. State aid for R&D plays a crucial role in helping the industry to introduce novel technologies, business models and game designs to consumer markets. Quite […]

Continue Reading  

EGDF response on the Digitalisation of visa procedures Questionnaire for the public consultation The games industry relies on immigration infrastructure that ensures the free movement of industry talent and minimal bureaucratic burden for industry professionals. European games industry conferences and trade shows play a crucial role in enabling cross-border knowledge transfer between industry professionals. Thus […]

Continue Reading  

Principles for regulating the copyright protection of AI-generated content The possible new regulatory approach on the copyright protection of AI-generated content must follow the following principles:   Neutrality: Instead of building sectoral approaches, the possible new regulations should strictly follow technology-, content- and business-model neutrality. Harmonisation: The regulatory framework for the copyright protection of AI-generated content should be […]

Continue Reading  

EGDF welcomes the Commission proposal for Digital Markets Act as it will secure fairer competition and more predictable market access for European SMEs in the European Digital Single Market Area.  Especially in mobile game markets, European SMEs rely more and more on usually non-European digital conglomerates.  The so-called P2B regulation, which entered into force in […]

Continue Reading  

EGDF calls for creating a new group “58.3 video game development and other interactive media publishing activities Under this group, we should have specific classes for  J58.3.1 – development and self-publishing of digital games, J58.3.2 – Publishing of digital games (old 58.2.1), and J58.3.3 eSport activities.  This approach would have many advantages:  It would be […]

Continue Reading