Horizon2020 and FP7 research projects supporting game development
This page is currently under construction. If you have a project, you would like to add on the list, please contact EGDF.
Digital games have been the drivers of innovation in multiple European research projects during last years. The success of these projects is best secured by involving actual game developers in them.
ICT-2013.5.1 – Personalised health, active ageing, and independent living
- PEGASO: Personalised Guidance Services for Optimising lifestyle in teen-agers through awareness, motivation and engagement (2013-2017)
- Game developer studios involved: Imaginary
- Results: http://cordis.europa.eu/project/rcn/110906_en.html
- SYMPHONY: Orchestrating Information Technologies and Global Systems Science for Policy Design and Regulation of a Resilient and Sustainable Global Economy (2013-2016)
- Game Developer studios involved: Playgen
- Results: http://cordis.europa.eu/project/rcn/110002_en.html
ICT-2013.8.1 – Technologies and scientific foundations in the field of creativity
- MAGELLAN: a Multimodal Authoring and Gaming Environment for Location-based collaborative AdveNtures (2013-2017)
- Game developer studios involved: Mudlark
- Results: http://cordis.europa.eu/project/rcn/110521_en.html
- CR-PLAY: Capture-Reconstruct-Play\nAn innovative mixed pipeline for video games development (2013-2016)
- Game developer studios involved: Miniclip and Cursor (a regional cluster for game developers)
- Results: http://cordis.europa.eu/project/rcn/110377_en.html
ICT-2011.1.1 – Future Networks
- RITE: Reducing Internet Transport Latency (2012-2015)
- Game developer studios involved: Funcom
- Results: http://cordis.europa.eu/project/rcn/105466_en.html
ICT-2011.1.5 – Networked Media and Search Systems
- GAMEARCH: Support to Mobile Game requirements and architecture (2011-2013)
- Game developer studios involved: European Games Developer Federation (Trade association), NCC and Nordic Game Resources
- Results: http://cordis.europa.eu/project/rcn/100715_en.html
ICT-2011.5.5 – ICT for smart and personalised inclusion
- TARDIS: Training young Adult’s Regulation of emotions and Development of social Interaction Skills (2011-2014)
- Game developer studios involved: Charamel
- Results: http://cordis.europa.eu/project/rcn/101351_en.html
ICT-2011.8.1 – Technology-enhanced learning
- C2LEARN: Creative Emotional Reasoning Computational Tools Fostering Co-Creativity in Learning Processes (2012-2015)
- Game developer studios involved: Serious Games Interactive
- Results: http://cordis.europa.eu/project/rcn/105771_en.html
- COLLAGE: Creativity in learning through Social Computing and Game Mechanics in the Enterprise (2012-2015)
- Game developer studios involved: Playgen
- Results: http://cordis.europa.eu/project/rcn/105634_en.html
- IlearnRW: Integrated Intelligent Learning Environment for Reading and Writing (2012-2015)
- Game developer studios involved:
- Results: http://cordis.europa.eu/project/rcn/105465_en.html
ICT-2011.3.4 – Computing Systems
- LPGPU: Low-Power Parallel Computing on GPUs (2011-2014)
- Game developer studios involved: Geomerics and AiGamedev.com
- Results: http://cordis.europa.eu/project/rcn/99827_en.html
ICT-2011.9.1 – Challenging current Thinking
- MUSE: Machine Understanding for interactive StorytElling (2012-2015)
- Game developer studios involved:
- Results: http://cordis.europa.eu/project/rcn/104176_en.html
FoF-ICT-2011.7.4 – Digital factories: Manufacturing design and product lifecycle management
- VISTRA: Virtual Simulation and Training of Assembly and Service Processes in Digital Factories (2011-2014)
- Game developer studios involved: Serious Games Interactive
- Results: http://cordis.europa.eu/project/rcn/99491_en.html
ICT-2009.1.5 – Networked Media and 3D Internet
- CNG: The Community Network Game (2010-2012)
- Game developer studios involved: Redbedlam and European Games Developer Federation (Trade association)
- Results: http://cordis.europa.eu/project/rcn/94328_en.html
ICT-2009.4.1 – Digital Libraries and Digital Preservation.
- V-MusT.net: Virtual Museum Transnational Network (2011-2015)
- Game developer studios involved: Virtualware 2007 and
- Results: http://cordis.europa.eu/project/rcn/101496_en.html
ICT-2009.4.2 – Technology-Enhanced Learning
- SIREN: Social games for conflIct REsolution based on natural interaction (2010-2013)
- Game developer studios involved: Serious Games Interactive
- Results: http://cordis.europa.eu/project/rcn/95816_en.html
- GALA: Game and Learning Alliance (2010-2014)
- Game developer studios involved: Serious Games Interactive, Playgen
- Results: http://cordis.europa.eu/project/rcn/96789_en.html
ICT-2011.5.1 – Personal Health Systems
- REWIRE: Rehabilitative Wayout In Responsive home Environments (2011-2014)
- Game developer studios involved:
- Results: http://cordis.europa.eu/project/rcn/100746_en.html
ICT-2007.1.5 – Networked media
- PlayMancer: A European serious gaming 3D Environment (2007-2010)
- Game developer studios involved: Serious Games Interactive and NetUnion
- Results: http://cordis.europa.eu/project/rcn/85309_en.html
- TA2: Together Anywhere, Together Anytime (2008-2012)
- Game developer studios involved: Limbic Entertainment
- Results: http://cordis.europa.eu/project/rcn/86215_en.html
- 4NEM: Support Action for the NEM European Technology Platform (2007-2009)
- Game developer studios involved: G.A.M.E (Trade association)
- Results: http://cordis.europa.eu/project/rcn/85274_en.html
ICT-2007.4.1 – Digital libraries and technology-enhanced learning
- 80Days: Around an inspiring virtual learning world in eighty days (2008-2010)
- Game developer studios involved: Takomat and Testaluna
- Results: http://cordis.europa.eu/project/rcn/85428_en.html
ICT-2007.4.2 – Intelligent content and semantics
- ANSWER: Artistic-Notation-based Software Engineering for Film, Animation and Computer Games (2008-2010)
- Game developer studios involved: Arrakis Nv
- Results: http://cordis.europa.eu/project/rcn/85343_en.html
- TARGET: Transformative, Adaptive, Responsive and enGaging EnvironmenT (2009-2012)
- Game developer studios involved:
- Results: http://cordis.europa.eu/project/rcn/89491_en.html
- xDELIA: Excellence in Public and Professional Decision Making: Boosting Deliberate Practice and Handling Biases through Immersive Cognitive and Emotional Reinforcement Strategies and Tools (2009-2012)
- Game developer studios involved:
- Results: http://cordis.europa.eu/project/rcn/89453_en.html
ICT-2007.4.4 – Intelligent content and semantics
- IRIS: Integrating research in interactive storytelling (2009-2011)
- Game developer studios involved:
- Results: http://cordis.europa.eu/project/rcn/89495_en.html