Looking for funding? Open EU funding opportunities for game developers in Autumn 2014 and early 2015

 HORIZON 2020

The full list of all open Horizon2020 calls can be found here  and the list of all open calls in the first Horizon2020 ICT call here.

  • ODI: Horizon 2020 SME Instrument for ICT
    • To who: Game developers with ambitious, but high risk ideas
      • Any SME having a sound, ambitious, potentially disruptive but high risk  innovation in their hands that is based on technology demonstrated in industrially relevant environment and that has a potentially “fast market up-take”
    • How much funding is available: In phase 1, 50 000 € for a feasibility study taking 6 months; in phase 2,   from 0,5 to 2,5 million “for bringing an innovation idea to industrial readiness and maturity for market introduction” taking from 12 to 24 months. Funding from phase 1 is not required for getting funding from phase 2.
    • What is the funding rate:
      • Phase 1: a lump sum
      • Phase 2: 70% (/100%) +25% indirect costs
    • Other key requirements:
      • Only for-profit SME’s, only one SME per proposal
      • A list of up to five relevant publications, and/or products, services (including widely- used datasets or software), or other achievements relevant to the call content is required
      • A list of up to five relevant previous projects or activities, connected to the subject of this proposal is required
    • Deadlines
      • Phase 1:  24/09/2014 and 17/12/2014
      • Phase 2:  09/10/2014 and 17/12/2014
    • For more information visit:
  • REFLECTIVE-7Advanced 3D modelling for accessing and understanding European cultural assets
    • To who: Game developers developing games based on historical 3D models
      • Research on developing new methods and tools for automated 3D modelling and analysis of physical cultural resources and assets (e.g. cultural heritage sites, monuments, sculptures, archaeological sites…) beyond simple digital reconstruction. Projects can explore solutions such as the consolidation of imperfect data, spatio-temporal analysis, modelling/simulation of material degradation, joint reconstruction within and across collections and semantic-aware representation. Test-beds for such technological development should validate the practical application and analytic potential of new models for research, interpretation, scholarship and innovation in curation and dissemination. The resulting models should enable greater understanding of European tangible cultural assets by researchers and citizens as well as direct reuse for innovative and creative applications.
    • How much funding is available:  A contribution from the EU of between EUR 2 and 4 million
    • What is the funding rate:  100% for research +25% for indirect costs and 70% for innovation +25% for indirect costs
    • Other key requirements:
      • Three legal entities is required to make a proposal. Each of the three shall be established in a different Member State or associated country. All three legal entities shall be independent of each other.
    • Deadline: 
      • 30-09-2014 17:00:00 (Brussels local time)
    • For more information visit: http://ec.europa.eu/research/participants/portal/desktop/en/opportunities/h2020/topics/2105-reflective-7-2014.html
  • SEAC-1: Innovative ways to make science education and scientific careers attractive to young people
    • To who: Edugame developers
      • The action aims to support a range of activities, which will raise young boys’ and girls’ awareness of the different aspects encompassing science and technology in their societal content and to address the challenges faced by young people when pursuing careers in STEM. The proposals shall focus on innovative, forward-looking science education methods and/or on incentives and measures to make scientific and technological careers attractive to young students, including actions addressing the challenges in offering long term career perspectives.
      • The proposals shall also foster sustainable and cross-cutting interaction between the different levels of the education system, research institutions and other establishments, industry, Civil Society Organisations (CSOs). The establishment of a link with SCIENTIX – The Community for Science Education in Europe – is strongly encouraged.
    • How much funding is available:  A contribution from the EU of between EUR 1 and 1.8
    • What is the funding rate:  100% for research +25% for indirect costs and 70% for innovation +25% for indirect costs
    • Other key requirements:
      • Three legal entities is required to make a proposal. Each of the three shall be established in a different Member State or associated country. All three legal entities shall be independent of each other.
    • Deadline: 
      • 02-10-2014 17:00:00 (Brussels local time)
    • For more information visit: http://ec.europa.eu/research/participants/portal/desktop/en/opportunities/h2020/topics/2423-seac-1-2014.html
  • PHC-22Promoting mental wellbeing in the ageing population
    • To who: Health game developers
      • Proposals should include multi-disciplinary research to improve the understanding, prevention, early diagnosis, and treatment of, mental conditions and disorders of older people. This may include a dimension of research into physical, psychological, environmental and social determinants of healthy ageing. Issues of particular relevance for the target populations, such as self-medication, poly-pharmacy and compliance, and gender specificities should also be taken into account.
    • How much funding is available:  A contribution from the EU of between EUR 4 and 6 million
    • What is the funding rate:  100% for research +25% for indirect costs and 70% for innovation +25% for indirect costs
    • Other key requirements:
      • Three legal entities is required to make a proposal. Each of the three shall be established in a different Member State or associated country. All three legal entities shall be independent of each other.
    • Deadline: 
      • Stage 1: 14-10-2014 17:00:00 (Brussels local time)
      • Stage 2: 21-04-2015 17:00:00 (Brussels local time)
    • For more information visit: http://ec.europa.eu/research/participants/portal/desktop/en/opportunities/h2020/topics/2281-phc-22-2015.html#tab1
  • ICT-14: Advanced 5G Network Infrastructure for the Future Internet 
    • To who: Game developers running their games from a server
      • (a) Research and innovation funding is available for strand radio network architecture and technologies, strand convergence beyond last mile and strand network management.
      • (b) Innovation funding is available for Strand Network virtualisation and Software Networks focusing on the way equipment services and network applications can be designed and deployed, with a highly flexible, manufacturer-independent model of controlling reconfigurable resources supporting changing/emerging application requirements. Actions may address large scale validation, testing and standardisation in following domains: virtualisation, orchestration logic (SDN),  tighter integration between the application/service layers and the networking layers, and support of open network functionalities for dynamic integration with third party and OTT cloud environments.
    • How much funding is available: large ( EUR 5 – 8 million) EU Contributions can be applied.
    • What is the funding rate:  100% for research (a) +25% for indirect costs and 70% for innovation (a+b) +25% for indirect costs
    • Other key requirements:
      • Three legal entities is required to make a proposal. Each of the three shall be established in a different Member State or associated country. All three legal entities shall be independent of each other.
    • Deadline: 25-11-2014 17:00:00 (Brussels local time)
    • For more information visit: http://ec.europa.eu/research/participants/portal/desktop/en/opportunities/h2020/topics/77-ict-14-2014.html#tab1
  • INNOSUP-1Cluster faciltated projects for new value chains
    • To who: Regional cluster organisations supporting game developers
      •  Each proposal should demonstrate the capacity to
        • 1) validate ideas for structured innovation projects driven by SMEs from different sectors and countries in collaboration with other innovation actors and facilitate the coordination towards new industrial value chains through this collaboration space
        • 2) support innovation activities and/or channel a mix of different targeted entrepreneurial and innovation support measures (such as mentoring, coaching, innovation and technical assistance vouchers, etc.) directly to the innovation actors of the validated innovation projects to further support their development, integration and large-scale demonstration in a strategic manner. At least 75% of the total proposed budget shall be allocated to support innovation in SMEs directly.
    • How much funding is available:  A contribution from the EU of between EUR 2.5 and 5 million
    • What is the funding rate:  70% +25% for indirect costs
    • Other key requirements:
      • Three legal entities is required to make a proposal. Each of the three shall be established in a different Member State or associated country. All three legal entities shall be independent of each other.
    • Deadline: 
      • Stage 1: 30-04-2015 17:00:00 (Brussels local time)
      • Stage 2: 09-09-2015 17:00:00 (Brussels local time)
    • For more information visit: http://ec.europa.eu/research/participants/portal/desktop/en/opportunities/h2020/topics/2350-innosup-1-2015.html

For more details on participation rules visit: http://ec.europa.eu/research/participants/data/ref/h2020/legal_basis/rules_participation/h2020-rules-participation_en.pdf