Find out more here https://www.game.de/en/enormous-potential-for-serious-games-sales-revenue-expected-to-grow-by-19-per-cent-annually/
Find out more here https://www.game.de/en/enormous-potential-for-serious-games-sales-revenue-expected-to-grow-by-19-per-cent-annually/
Find out more here https://www.game.de/en/smartphones-remain-the-most-popular-gaming-platform-among-germans/
Find out more here https://www.game.de/en/ever-more-people-60-years-and-older-are-gaming/
Find out more here https://www.game.de/en/further-decline-number-of-employees-in-games-industrys-core-labour-market-decreases/
Find out more here https://www.game.de/en/market-for-game-apps-grows-by-22-per-cent/
Find out more here https://www.game.de/en/sales-revenues-from-paid-online-services-for-games-rises-significantly-once-again/
Find out more here https://www.game.de/en/ever-more-games-in-germany-are-purchased-via-download/
Find out more here https://www.game.de/en/gaming-pcs-and-peripherals-in-high-demand/
Find out more here https://www.game.de/en/german-games-market-grows-by-6-per-cent/
The Digital, Culture, Media and Sport Committee published their report on the impact of coronavirus on the DCMS sectors. Find out more here https://tiga.org/news/report-on-the-impact-of-covid-19-on-the-dcms-sectors-published-by-dcms-select-committee