UK

Find out more here: https://mcusercontent.com/7b3d0541655ab1d449068f5fe/files/b930cdb2-c744-67a0-756d-895b3c87fc1b/3736_TIGA_Immigration_Report_2022_proof.pdf  

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Find out more here: https://ukie.org.uk/resources/uk-games-industry-census-2022   

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Find out more here: https://tiga.org/news/will-the-great-resignation-hit-games-new-research-highlights-flexible-working-is-key-to-employee-retention

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Find out more here: https://www.ofcom.org.uk/__data/assets/pdf_file/0013/220414/online-nation-2021-report.pdf

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Find out more here: https://tiga.org/news/ofcom-three-quarters-of-children-played-games-online-in-2020

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Find out more here: https://ukie.org.uk/news/uk-games-industry-valuation-2020?utm_campaign=Monthly%20Newsletters%20&utm_medium=email&_hsmi=131573928&_hsenc=p2ANqtz-_As_Z0z30UrC4J9WqGp4eL1Pzx3BUwAAVW2zImXyszHjDB1WKleSibnZqM0oxRp2d4XSMKkokHYFpYkJkNr8Zoey_JCF1-WR-W380k-pzKHAVR0hY&utm_content=131573928&utm_source=hs_email

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Find out more here: https://ukie.org.uk/news/uk-games-industry-valuation-2020

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Find out more here https://tiga.org/news/entertainment-was-2020s-fastest-growing-leisure-activity

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The cultural and creative economy before and after the COVID-19 crisis. The European Grouping of Societies of Authors and Composers (GESAC) commissioned EY teams to produce a report on the state of the cultural and creative industries (CCIs) in Europe. https://1761b814-bfb6-43fc-9f9a-775d1abca7ab.filesusr.com/ugd/4b2ba2_8bc0958c15d9495e9d19f25ec6c0a6f8.pdf

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TIGA, the trade association representing the video games industry, has produced a review of the UK’s new post-Brexit immigration system. Find out more on the official website: https://tiga.org/news/tiga-summary-the-uks-new-immigration-system 

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