Poland

Get the report here: The largest report on the condition of the Polish gamedev industry 2022/23 

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Explore China’s gaming scene with the “Game Developer’s Guide to the Chinese Market” report! Developed over eight years by the Polish Institute in Beijing and Indie Games Foundation Poland, this guide is a must-read for Polish game devs venturing into China. Learn how Chinese gamers view Polish games, discover market trends, and unlock opportunities for […]

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Here is the latest report on the gaming industry in Poland.  Download the report HERE  

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For this report, with the support of VGE, EGDF has aggregated national industry data for 2021 from 24 European countries:Belarus, Belgium, Croatia, Czechia, Denmark, Finland, France, Germany, Greece, Iceland, Latvia, Lithuania, Netherlands, Norway, North Macedonia, Poland, Portugal, Romania, Serbia, Slovenia, Slovakia, Spain, Sweden and the United Kingdom. Please note that aggregated EU level data includes […]

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This report shows that 2020 was a period of unprecedented challenge, but it also shows our industry’s incredible resilience in response to the crisis, as millions of people discovered the joys and benefits of playing our games for the first time. For this report, EGDF and ISFE have aggregated national industry data for 2020 from […]

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  The full report can be downloaded here: THE GAME INDUSTRY OF POLAND – Report 2021

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For this report EGDF has aggregated national data from 2019 on the state of local games industry from 19 European countries: Belgium, Czechia, Denmark, Finland, France, Germany, Latvia, Lithuania, Ireland, Netherlands, Norway, Poland, Portugal, Romania, Serbia, Slovakia, Slovenia, Spain, and Sweden Download the report: https://www.egdf.eu/wp-content/uploads/2021/08/EGDF_report2021.pdf      

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Find out more here: https://gic.gd/d/The_Game_Industry_of_Poland_report_2020.pdf

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Find out more here https://www.kpt.krakow.pl/branza-gier-wideo/badania-branzy-gier/

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The VR Best Practice Catalogue plays a key role in opening up new business areas for game developers in the BSR. The stabilisation of existing and opening of new markets will enable the BSR to be a high potential actor in the rapidly growing VR sector and to develop into an international game industry hotspot. […]

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