Sweden

  The full report can be downloaded here: Swedish Game Developer Index 2022

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For this report, with the support of VGE, EGDF has aggregated national industry data for 2021 from 24 European countries:Belarus, Belgium, Croatia, Czechia, Denmark, Finland, France, Germany, Greece, Iceland, Latvia, Lithuania, Netherlands, Norway, North Macedonia, Poland, Portugal, Romania, Serbia, Slovenia, Slovakia, Spain, Sweden and the United Kingdom. Please note that aggregated EU level data includes […]

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This report shows that 2020 was a period of unprecedented challenge, but it also shows our industry’s incredible resilience in response to the crisis, as millions of people discovered the joys and benefits of playing our games for the first time. For this report, EGDF and ISFE have aggregated national industry data for 2020 from […]

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The full report can be downloaded here: https://static1.squarespace.com/static/5a61edb7a803bb7a65252b2d/t/6176fd0831459177b3f4fe88/1635187988245/Spelutvecklarindex2021-ENG-WEBB.pdf

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For this report EGDF has aggregated national data from 2019 on the state of local games industry from 19 European countries: Belgium, Czechia, Denmark, Finland, France, Germany, Latvia, Lithuania, Ireland, Netherlands, Norway, Poland, Portugal, Romania, Serbia, Slovakia, Slovenia, Spain, and Sweden Download the report: https://www.egdf.eu/wp-content/uploads/2021/08/EGDF_report2021.pdf      

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Download the Swedish language report from here https://dataspelsbranschen.se/spelutvecklarindex

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Download the English language report from here https://dataspelsbranschen.se/game-developer-index

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The VR Best Practice Catalogue plays a key role in opening up new business areas for game developers in the BSR. The stabilisation of existing and opening of new markets will enable the BSR to be a high potential actor in the rapidly growing VR sector and to develop into an international game industry hotspot. […]

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Appraisal of the Game Incubation Landscape of the BSR in the European Context. It can be downloaded from here: http://baltic-games.eu/files/bgi_game_incubation_in_europe_2020.pdf

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The manual summarises all the findings, lessons learnt and conclusions from the work on internationalisation, ideas for cooperation and recommendations to the different actors in game business. It can be downloaded from here: http://baltic-games.eu/files/bgi_project_-_output_3.5.pdf

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