Market Studies

Explore China’s gaming scene with the “Game Developer’s Guide to the Chinese Market” report! Developed over eight years by the Polish Institute in Beijing and Indie Games Foundation Poland, this guide is a must-read for Polish game devs venturing into China. Learn how Chinese gamers view Polish games, discover market trends, and unlock opportunities for […]

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To learn more about the Russion Market, you can download the White Paper here: White Paper: Guide to Video Games Promotion in the Russian Market (russia-promo.com) Russian market is one of the most attractive ones for foreign developers. Firstly, there are almost 65 million video game lovers in Russia. Secondly, the market has next to […]

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  Find out more here: https://neogames.fi/update-to-games-market-study-china-japan-and-south-korea/

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The VR Best Practice Catalogue plays a key role in opening up new business areas for game developers in the BSR. The stabilisation of existing and opening of new markets will enable the BSR to be a high potential actor in the rapidly growing VR sector and to develop into an international game industry hotspot. […]

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Appraisal of the Game Incubation Landscape of the BSR in the European Context. It can be downloaded from here: http://baltic-games.eu/files/bgi_game_incubation_in_europe_2020.pdf

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The manual summarises all the findings, lessons learnt and conclusions from the work on internationalisation, ideas for cooperation and recommendations to the different actors in game business. It can be downloaded from here: http://baltic-games.eu/files/bgi_project_-_output_3.5.pdf

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The guideline provides hands-on support regarding the whole process of set-up and maintenance of a mentor system. It can be downloaded from here: http://baltic-games.eu/files/bgi_project_-_output_3.4.pdf

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This model scheme illustrates “how to run” an incubation programme for game development companies. The model can be downloaded from here: http://baltic-games.eu/files/bgi_project_-_output_3.3.pdf

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This study gives a brief overview of and the best practices of entering to the games markets in China, Japan and South Korea (Republic of Korea). The full policy paper can be downloaded from: https://www.neogames.fi/gamesmarketstudy_chi_jpn_kr/  

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Download the FAITH Investeringar i globala digitala innehållsproducenter report from: http://www.dataspelsbranschen.se/media/159228/faith.pdf

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