2019

Download the Baromètre Annuel du Jeu Video en France 2020 from http://snjv.org/wp-content/uploads/2019/10/Synthese_Anglais_ENGB.pdf

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Download the Baromètre Annuel du Jeu Video en France 2020 from http://snjv.org/wp-content/uploads/2019/10/Barometre_JV_2019_Interactif.pdf

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Guide on implementing GDPR in France The full policy paper can be downloaded from http://snjv.org/wp-content/uploads/2019/10/GuideV7.pdf  

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This study gives a brief overview of and the best practices of entering to the games markets in China, Japan and South Korea (Republic of Korea). The full policy paper can be downloaded from: https://www.neogames.fi/gamesmarketstudy_chi_jpn_kr/  

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In the beginning of 2018, 27 % of the total number of people employed in those studios were non-Finnish (18 % in 2016) The working document can be downloaded from here: http://www.neogames.fi/wp-content/uploads/2018/04/Neogames-Erityisasiantuntijan-Oleskelulupa-draft08.pdf  

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The Finnish Game Industry is committed to keeping our community safe for everyone and has a zero- tolerance policy on harassment in all of its forms. This code of conduct covers the workplace and game industry related events and is also applicable to game education. The guidelines can be downloaded from here: http://www.neogames.fi/wp-content/uploads/2018/04/THE-FINNISH-GAME-INDUSTRY-Code-of-ConductUpDated-3.pdf  

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The Danish Games Industry Good Conduct Guidelines reflects the principles that define how we treat each other, keep our workspaces safe and healthy, and provide equal opportunities in the Danish Games Industry. The guidelines can be downloaded from here: https://interactivedenmark.dk/wp-content/uploads/2019/11/Good-Conduct-Guidelines-for-the-Danish-Games-Indstry.pdf  

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1. Creative Europe  Creative Europe Call EACEA/06/2019-Bridging culture and audiovisual content through digital Who can apply? The proposal must be submitted by a consortium composed of at least 3 legal entities coming from 3 different countries participating in the Creative Europe Programme What topics the funding focuses on: Projects including an audiovisual and new digital […]

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