Data & Studies

Download the full EGDF vision on the future of EU funding for games industry from https://www.egdf.eu/wp-content/uploads/2018/04/201801-EuropeanFundingInstruments.pdf  Many thanks to Neogames and Baltic Game Industry project for mapping and summing up different EU funding instruments in a single image. 

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Unofficial EGDF checklist for applying Creative Europe funding for game development in 2018 A print friendly version of the guidelines can be downloaded from here. Official guidelines and application forms can be accessed here. If you have any feedback or you have spotted any errors in the guidelines, do not hesitate to contact COO of EGDF, Jari-Pekka […]

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Court upholds the majority of vzbv’s claims against Facebook: default privacy settings require users’ informed consent, ‘real-name’ clause and other terms and conditions are unlawful and “facebook is and always will be free” claim is not misleading.

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Download the Baromètre Annuel du Jeu Video en France 2017 from:   http://snjv.org/wp-content/uploads/2017/11/SNJV_barometre_2017_18.pdf

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Download the full Abschlussbericht zur Studie Die Computer- und Videospielindustrie in Deutschland report from here: http://www.hamburgmediaschool.com/fileadmin/user_upload/Dateien/Forschung/FoKo/Abschlussbericht_Games-Studie_V1.2_2017-12-05.pdf

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Das Bayerische Landesamt für Datenschutzaufsicht (BayLDA) hat vor Kurzem in einer bayernweiten Prüfaktion 40 Unternehmen dahingehend geprüft, ob und in welcher Weise das Marketing-Werkzeug „Facebook Custom Audience“ für gezielte Werbeanzei- gen auf Facebook eingesetzt wird.

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Download the Nordic Game Education Index from here: http://www.dataspelsbranschen.se/media/154709/game_education_index_2016.pdf

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Art. 107(3)(d) TFEU – Culture and heritage, tax base reduction: Positive decision

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Art. 107(3)(d) TFEU – Culture and heritage, direct grant: Decision not to raise objections

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Experimental development (Art. 31.2.c) (Old GBER): Repayable advances

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