The guideline provides hands-on support regarding the whole process of set-up and maintenance of a mentor system. It can be downloaded from here: http://baltic-games.eu/files/bgi_project_-_output_3.4.pdf
The guideline provides hands-on support regarding the whole process of set-up and maintenance of a mentor system. It can be downloaded from here: http://baltic-games.eu/files/bgi_project_-_output_3.4.pdf
This model scheme illustrates “how to run” an incubation programme for game development companies. The model can be downloaded from here: http://baltic-games.eu/files/bgi_project_-_output_3.3.pdf
At the end of March 2020, EGDF conducted a pan-European survey in order to have a rough idea of the business impact of the COVID 19 outbreak on the European games industry. EGDF received replies from 239 studios, about 5% of almost 5000 game developer studios in Europe.
Art. 107(3)(d) TFEU – Culture and heritage, Direct grant, Decision not to raise objections
The Danish Games Industry Good Conduct Guidelines reflects the principles that define how we treat each other, keep our workspaces safe and healthy, and provide equal opportunities in the Danish Games Industry. The guidelines can be downloaded from here: https://interactivedenmark.dk/wp-content/uploads/2019/11/Good-Conduct-Guidelines-for-the-Danish-Games-Indstry.pdf
Download the full Danske Inholdsproducenter i Tal 2018 report from here http://pro-f.dk/sites/pro-f.dk/files/nyhed/Danske%20Indholdsproducenter%20i%20tal%202018.pdf
Download the full Danske Inholdsproducenter i Tal 2017 report from here http://pro-f.dk/sites/pro-f.dk/files/side/Danske_Indholdsproducenter_2017.pdf
Download the full Danske Digitale Spil report from here https://www.dfi.dk/branche-og-stoette/stoette/danske-digitale-spil
Download the Nordic Game Education Index from here: http://www.dataspelsbranschen.se/media/154709/game_education_index_2016.pdf
Art. 107(3)(d) TFEU – Culture and heritage, direct grant: Decision not to raise objections