Industry in action

This study gives a brief overview of and the best practices of entering to the games markets in China, Japan and South Korea (Republic of Korea). The full policy paper can be downloaded from: https://www.neogames.fi/gamesmarketstudy_chi_jpn_kr/  

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During Autumn 2018, Neogames summarised, for a second time, a comprehensive overview of the political objectives of the entire ecosystem of the Finnish game industry. The full policy paper can be downloaded from: http://www.neogames.fi/wp-content/uploads/2019/01/Finnish-Game-industry-policy-recommendations-for-2019–2024.pdf  

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With the help of Baltic Game Industry project Neogames has published a summary of an year in Helsinki Games Industry ecosystem. The model can be downloaded from here: http://www.neogames.fi/wp-content/uploads/2018/10/Vuosikello-eng.pdf  

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With the help of Baltic Game Industry project Neogames has published a summary of the Helsinki Model of Games Industry Talent Building. The model can be downloaded from here: http://www.neogames.fi/wp-content/uploads/2018/04/Helsinkimalli-final-draft.pdf  

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In the beginning of 2018, 27 % of the total number of people employed in those studios were non-Finnish (18 % in 2016) The working document can be downloaded from here: http://www.neogames.fi/wp-content/uploads/2018/04/Neogames-Erityisasiantuntijan-Oleskelulupa-draft08.pdf  

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The Finnish Game Industry is committed to keeping our community safe for everyone and has a zero- tolerance policy on harassment in all of its forms. This code of conduct covers the workplace and game industry related events and is also applicable to game education. The guidelines can be downloaded from here: http://www.neogames.fi/wp-content/uploads/2018/04/THE-FINNISH-GAME-INDUSTRY-Code-of-ConductUpDated-3.pdf  

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The Danish Games Industry Good Conduct Guidelines reflects the principles that define how we treat each other, keep our workspaces safe and healthy, and provide equal opportunities in the Danish Games Industry. The guidelines can be downloaded from here: https://interactivedenmark.dk/wp-content/uploads/2019/11/Good-Conduct-Guidelines-for-the-Danish-Games-Indstry.pdf  

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Download the FAITH Investeringar i globala digitala innehållsproducenter report from: http://www.dataspelsbranschen.se/media/159228/faith.pdf

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Download the Nordic Game Education Index from here: http://www.dataspelsbranschen.se/media/154709/game_education_index_2016.pdf

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In January 2015, TIGA published 20/20 Vision: Strengthening the UK Video Games Industry (TIGA Manifesto, 2015).  

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